Loop subdivision surface
In computer graphics, Loop subdivision surface is a subdivision scheme developed by Charles Loop in 1987 for triangular meshes.
Each triangle is divided into four subtriangles, adding new vertices in the middle of each edge.
External links
- Charles Loop: Smooth Subdivision Surfaces Based on Triangles, M.S. Mathematics thesis , University of Utah, 1987 (pdf).
- Homepage of Charles Loop.
- Jos Stam: Evaluation of Loop Subdivision Surfaces, Computer Graphics Proceedings ACM SIGGRAPH 1998, (pdf, downloadable eigenstructures).